Reviewed by Downtown Jimmy
Dec. 23rd 2002

Introduction:Splinter cell is one of the greatest games of 2002. Once you play Splinter Cell for a few minutes you will realize why this game has been generating the buzz it has. It truly deserves to the acclaim it is receiving. In 2001 it was Halo. In 2002 its Splinter Cell.

The Game:The first thing you should know about Splinter Cell is that is an action game based around stealth. The action is there but it is more spread out and well placed. Trust me when the action comes you will know it, most of the time you will be creeping around trying to be as quiet as possible, then bang! If you trip an alarm or become noticed that music starts pumping and all the enemies will be on the lookout. Every time i played this game i had to take breaks because i was becoming too involved in the action and i would be too worked up. Splinter Cells difficulty is moderate and but if you happen to find it easy you can increase the difficultly level. You will have your work cut out for you being secret agent Sam Fisher. Luckily as Sam Fisher has a number of gadgets and moves to help you successful complete each mission’s objectives. James Bond has nothing on this cat. Trust me! This game is just amazing and the gameplay is out of this world.

Graphics & Sound:The graphics and characters animations in the game are parallel to none. Splinter Cell raises the bar and uses the Xbox to its potential. The lighting engine in the game is excellent, each item has its own light source and you will be able to darken most areas. The darkness is your friend and this is where you spend most of your time. The sound is very important in Splinter Cell as well, and the game sounds great. The gameplay is really quite so music isnt a factor in the game. The sounds of the environment is what matters. The other characters in the game even the ruffling of your pants in the wind. This game is a treat to experience in 5.1 or in the headphones..

Lowdown:Splinter Cell is amazing and you'll be happy you picked an Xbox when you get your hands on this one. The games graphics and level of gameplay makes a Splinter Cell an instant classic. Don't delay - "Pick This Sucka Up!"

Gameplay: 9, Graphics/Sound: 10, Innovation: 8, Mojo: 9. Final: 9



  • A New Echelon of Stealth Action: Never seen before stealth moves, highly interactive environments.
  • Diving summersault, ledge hang, pipe climb, peek around walls, drop attack, drag and hide bodies, close-quarters stealth attack, gunpoint co operation... Wall bounce, drop attacks and the traditional peek around corner and shoot, diving summersault... Pick up and use any small object in the environment, shoot any light and take advantage of shadows, devise cunning solutions from your environment (aquariums, oil barrels, etc.)
  • Pulse-Pounding Action on a Global Scale: Diverse missions around the world in the realistic TC Universe
  • Undertake 14 missions through 4 countries, with over 100 different characters. Infiltrate high-security strongholds (including CIA headquarters), neutralize anyone who opposes mission goals (from hackers to special forces soldiers), seize critical intelligence, destroy threatening data and equipment, and disappear without a trace. You are authorized to operate with carte blanche: succeed by any means necessary. You exist above the law, and your deeds blur the lines of morality.
    Deep Environments.
  • Unparalleled Immersion: Customized Next Gen Unreal Engine, deep lights and sound effects
  • Driven by Ubi Montreal's highly modified version of the Next Gen Unreal Engine. Custom technologies include Vertex Shaders, Pixel Shaders, Texture Rendering and Zshadow Mapping bring environments to life. The Xbox potential pushed to the limit: Visual effects only available on Xbox.
  • True to life Dynamic lighting & shadowing,Volumetric lighting, High resolution textures,Glow effects, More varied and fluid sound effects and dialogues afforded by the hard drive

Tom Clancy's
Splinter Cell

Nov. 2002